WHO’s Unity Injector v1

 Status: UNDETECTED

 Version: v1

 Developers: wh0am15533

WH0’s Unity Injector

This started WHO’s Unity Injector v1 as an experiment looking for alternate injection points in Unity without using the common process methods, that Anti-Cheat functions are on the lookout for and kill your injection. So I wanted to see if I could find something to get around this and so this was developed. It’s been tested with Unity version 5.5 though the latest version.

Update/News WHO’s Unity Injector v1:

So, I’ve been hard at work on this. After fixing a few UI bugs, I started to think about how I could improve it and/or add some features. I’ve got a couple I’m already working on like il2cpp injection, and the normal run of the mill stuff. But I wanted it to work Broadly. If one injection technique didn’t work, I wanted an option. So, here comes the newest update within the week.

Improvements WHO’s Unity Injector v1:

 

  1. 8 Selective injection techniques
  2. x86/x64 support
  3. Windows UAC Bypass (Win7 to Current Win10 version 1903.XX, Not sure Mod’s will approve this feature, but it can be found on my Github)
  4. UI Fixes
  5. Revised Mono Invoker
  6. Improved Mono App Detection
  7. Improved more accurate process detection
  8. Hiding injection (if not using syscalls)

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